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WebGL Beginner's Guide (Paperback)
  • WebGL Beginner's Guide (Paperback)
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WebGL Beginner's Guide (Paperback)

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£27.99
Paperback 376 Pages / Published: 15/06/2012
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This book is a step-by-step tutorial that includes complete source code for all of the examples covered. Every chapter builds on top of the previous one thereby giving the reader an immediate feeling of progression. Each block of code is explained, and 3D web development concepts are diagrammed and covered in detail. This book is written for JavaScript developers who are interested in 3D web development. A basic understanding of the DOM object model and the jQuery library is ideal but not required. No prior WebGL knowledge is expected.

Publisher: Packt Publishing Limited
ISBN: 9781849691727
Number of pages: 376
Weight: 646 g
Dimensions: 235 x 191 x 19 mm

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Reviews

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“OpenGL for the web”

You may have already programmed on OpenGL, which is a vast and long standing free graphics package and language. But this book takes an important tangent. It refers to how from the OpenGL ES 2.0 (Embedded Systems)... More

Paperback edition
16th July 2012
Helpful? Upvote 4

“Get started using WebGL, load and display objects”

If you have wanted to start learning any kind of OpenGL, WebGL is a great way to start learning. This book provides a lot of information about using WebGL, from just introducing the canvas tag, to actually loading... More

Paperback edition
1st October 2012
Helpful? Upvote 3

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