This is a complete resource jam packed with activity ideas, practical guidance and online resources for teaching 2D and 3D animation. Including animation in your classroom can: improve literacy and numeracy; develop critical thinking, communication and problem-solving skills; and, enhance teamwork and negotiation. Animation is a playful medium. It takes the diversity, excitement and mystery of the world and gives vivid life to what we experience. Introducing animation into the classroom helps students engage with a subject, increases motivation and makes use of skills learned outside of school. This practical, cross-curricular resource contains everything needed to integrate 2D and 3D animation into the school curriculum, and includes an extensive website. From teaching basic flip book animation right through to producing an animated film, there are drawing templates for the less confident teacher artists and tried-and-tested schemes of work, plus advice on how to use animation equipment and what technology is available.
Particularly suitable for use with students aged 11-16, many of the activities can be adapted for older or younger students, and can be used in Media Studies, Art, ICT and many other subjects to engage learners of all styles and abilities.
Publisher: Continuum Publishing Corporation
Number of pages: 192
Weight: 363 g
Dimensions: 244 x 169 x 13 mm
'This new book for teachers is grounded in two things: firstly, a belief in the inherent power of animation activities to transform the experience of learning across the curriculum and, secondly, a sense of the form itself, its history and development. Its authors clearly care about the medium and have provided a range of resources and support for teachers and learners to get started.' John Potter, Programme Leader, Centre for the Study of Children, Youth and Media, The London Knowledge Lab, University of London, UK
'The Teachers' Animation Toolkit is an imaginative and invaluable resource, rich with exercises and information. It shows that animation can be a vital component in any child's education, enhancing skills and knowledge in all subject areas, while remaining creative and fun. From Disney to Desktop, it enables children to embrace a still undervalued form, so they might become the film-makers and animators of the future...' Paul Wells, Director of the Animation Academy, Loughborough University, UK