This handbook provides a comprehensive overview and holistic analysis of the intersection between tourism and popular culture. It examines current debates, questions and controversies of tourism in the wake of popular culture phenomena and explores the relationships between popular culture, globalization, tourism and mobility. In addition, it offers a cross-disciplinary, cutting edge review of the character of popular cultural production and consumption trends, analyzing their consequences for tourism, spatial strategies and destination competitiveness.
The scope of the volume encompasses various expressions of popular culture such as cinema, TV shows, music, literature, sports and heritage. Featuring a mix of theoretical and empirical chapters, the handbook problematizes and conceptualizes the ties and clusters of popular cultural actors, thereby positioning tourism within the wider context of creative economies, cultural planning and multimodal technologies.
Written by an international team of academics with expertise in a range of disciplines, this timely book will be of interest to researchers from a variety of subjects including tourism, events, geography, cultural studies, fandom research, political economy, business, media studies and technology.
Publisher: Taylor & Francis Ltd
Number of pages: 500
Weight: 1134 g
Dimensions: 246 x 174 mm
'The Routledge Handbook of Popular Culture and Tourism takes an interdisciplinary and global view of the growing phenomenon of fan tourism, alternating and integrating lenses ranging from economics to politics, geography to identity, media studies to leisure studies. Each essay takes the reader along on a journey to many corners of the world, to discover the various expressions of popular culture that inspire our fascination and our passions.' Lynn Zubernis, West Chester University of Pennsylvania, USA
'Paying particular attention to media/sports/music fandom, along with varied definitions of popular culture, Christine Lundberg and Vassilios Ziakas have collected together a host of important, innovative studies. Whether defining videogame tourism, analysing the fan-as-flaneur, or developing work on royal tourism, this Handbook offers a timely, authoritative, and international guide to the (academic) journeys and (synontological) destinations that are generated across contemporary pop culture.' Matt Hills, University of Huddersfield, UK
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