Program Arcade Games: With Python and Pygame (Paperback)Paul Craven (author)
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Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.
After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms.
You'll learn:How to create quiz gamesHow to integrate and start using graphicsHow to animate graphicsHow to integrate and use game controllersHow to add sound and bit-mapped graphics How to build grid-based games
Number of pages: 392
Weight: 7772 g
Dimensions: 254 x 178 x 22 mm
Edition: 4th ed.
"This book does a superb job of fitting programming concepts - and Python learning - to building several games with the ever useful Pygame library. ... Aimed at younger readers, but accessible to all, Craven's teaching experience shows through in both tone and pace ... . Plentiful exercises, including a whole chapter at the end revisiting every project in the book, drive the lessons deep. Well written, well developed, and ... very enjoyable to work through." (The MagPi, Issue 46, June, 2016)