Practical GameMaker: Studio: Language Projects (Paperback)Ben Tyers (author)
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In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color, using version 1.4. After each section you'll see how you'll apply what you've learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you're using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes.
What You Will LearnUse GameMaker: Studio and GameMaker Language (GML) to create games
Work with GML variables, conditionals, drawing, keyport I/O, objects, and events
Create GML sprites, health/lives, alarms, collisions, and rooms
Improve your game with GML backgrounds, sound and music, splash screens and menus, and effects
Number of pages: 313
Weight: 6757 g
Dimensions: 254 x 178 x 19 mm
Edition: 1st ed.
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