Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings - Image Processing, Computer Vision, Pattern Recognition, and Graphics 6459 (Paperback)Ronan Boulic (editor), Yiorgos Chrysanthou (editor), Taku Komura (editor)
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The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Number of pages: 436
Weight: 676 g
Dimensions: 236 x 155 x 25 mm
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