Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 - Image Processing, Computer Vision, Pattern Recognition, and Graphics 5884 (Paperback)
  • Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 - Image Processing, Computer Vision, Pattern Recognition, and Graphics 5884 (Paperback)
zoom

Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 - Image Processing, Computer Vision, Pattern Recognition, and Graphics 5884 (Paperback)

(editor), (editor), (editor)
£62.99
Paperback 269 Pages / Published: 05/11/2009
  • We can order this

Usually dispatched within 3 weeks

  • This item has been added to your basket
Following the very successful Motion in Games event in June 2008, we or- nized the Second International Workshop on Motion in Games (MIG) during November 21-24, 2009 in Zeist, The Netherlands. Games have become a very important medium for both education and - tertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. Motion is currently studied in many di?erent areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies. Cross-fertilizationbetween these communities can considerably advance the state of the art in this area. The goal of the workshop Motion in Games is to bring together researchers from this variety of ?elds to present the most recent results and to initiate collaboration. The workshop is organized by the Dutch research project GATE. In total, the workshop this year consisted of 27 high-quality presentations by a selection of internationally renownedspeakers in the ?eld of games and simulations. We were extremely pleased with the quality of the contributions to the MIG workshop and we look forward to organizing a follow-up MIG event.

Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
ISBN: 9783642103469
Number of pages: 269
Weight: 438 g
Dimensions: 235 x 155 x 15 mm
Edition: 2009 ed.

You may also be interested in...

Fluent Python
Added to basket
£39.99
Paperback
Python For Kids For Dummies
Added to basket
Python Crash Course
Added to basket
£33.99
Paperback
JavaScript in Easy Steps
Added to basket
Coders at Work
Added to basket
£27.99
Paperback
The Bride of Science
Added to basket
HTML5 and CSS3 In Simple Steps
Added to basket
Purely Functional Data Structures
Added to basket
CSS3 in Easy Steps
Added to basket
£10.99
Paperback
The Art Of R Programming
Added to basket
Core Python Applications Programming
Added to basket
Python For Dummies
Added to basket
£22.99
Paperback
Code
Added to basket
£21.99
Paperback
Clean Code
Added to basket
£36.99
Paperback

Reviews

Please sign in to write a review

Your review has been submitted successfully.