• Sign In
  • Help
  • My Basket0
Mathematics for Computer Graphics - Undergraduate Topics in Computer Science (Paperback)
  • Mathematics for Computer Graphics - Undergraduate Topics in Computer Science (Paperback)

Mathematics for Computer Graphics - Undergraduate Topics in Computer Science (Paperback)

Paperback 505 Pages / Published: 11/09/2017
  • We can order this

Usually despatched within 3 weeks

  • This item has been added to your basket

Check Marketplace availability

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition.

The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, matrix algebra, transforms, interpolation, curves and patches, analytic geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples.

Mathematics for Computer Graphics covers all of the key areas of the subject, including:

* Number sets

* Algebra

* Trigonometry

* Coordinate systems

* Determinants

* Vectors

* Quaternions

* Matrix algebra

* Geometric transforms

* Interpolation

* Curves and surfaces

* Analytic geometry

* Barycentric coordinates

* Geometric algebra

* Differential calculus

* Integral calculus

This fifth edition contains over 120 worked examples and over 320 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software and setting the scene for further reading of more advanced books and technical research papers.

Publisher: Springer London Ltd
ISBN: 9781447173342
Number of pages: 505
Weight: 928 g
Dimensions: 235 x 155 mm
Edition: 5th ed. 2017

You may also be interested in...

C++ All-in-One For Dummies
Added to basket
C Programming Absolute Beginner's Guide
Added to basket
C++ Pocket Reference
Added to basket
Test Driven Development
Added to basket
Python for Finance
Added to basket
Building Android Apps in Easy Steps
Added to basket
JavaScript: The Definitive Guide
Added to basket
Coding for Beginners in easy steps
Added to basket
Python Crash Course
Added to basket
Learn Python the Hard Way
Added to basket
Mixed media product
Python Pocket Reference
Added to basket
Learning Python with Raspberry Pi
Added to basket
Learning Python
Added to basket
JavaScript: The Good Parts
Added to basket


Please sign in to write a review

Your review has been submitted successfully.