Learning Physics Modeling with PhysX (Paperback)Krishna Kumar (author)
Paperback 104 Pages / Published: 25/10/2013
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Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context. This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don't have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.
Publisher: Packt Publishing Limited
Number of pages: 104
Weight: 195 g
Dimensions: 235 x 190 x 5 mm
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