Learning Game AI Programming with Lua (Paperback)
  • Learning Game AI Programming with Lua (Paperback)
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Learning Game AI Programming with Lua (Paperback)

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£27.99
Paperback 352 Pages / Published: 28/11/2014
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If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

Publisher: Packt Publishing Limited
ISBN: 9781783281336
Number of pages: 352
Weight: 603 g
Dimensions: 235 x 191 x 19 mm

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