Intelligent Computer Graphics 2009 - Studies in Computational Intelligence 240 (Paperback)
  • Intelligent Computer Graphics 2009 - Studies in Computational Intelligence 240 (Paperback)
zoom

Intelligent Computer Graphics 2009 - Studies in Computational Intelligence 240 (Paperback)

(editor), (editor)
£129.99
Paperback 223 Pages / Published: 23/08/2016
  • We can order this

Usually dispatched within 3 weeks

  • This item has been added to your basket
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Int- ligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.

Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
ISBN: 9783662505731
Number of pages: 223
Weight: 488 g
Dimensions: 235 x 155 x 12 mm
Edition: Softcover reprint of the original 1st ed. 200

You may also be interested in...

AI for Game Developers
Added to basket
Probabilistic Graphical Models
Added to basket
Machine Learning
Added to basket
£39.99
Paperback
Bayesian Reasoning and Machine Learning
Added to basket
The Singularity Is Near
Added to basket
Artificial Intelligence: The Basics
Added to basket
Essentials of Game Theory
Added to basket
The Quest for Artificial Intelligence
Added to basket
Machine Learning
Added to basket
Superintelligence
Added to basket
£18.99
Hardback
Machine Learning
Added to basket
£52.99
Mixed media product
The Sciences of the Artificial
Added to basket
The Elements of Statistical Learning
Added to basket
Programming Game AI By Example
Added to basket

Reviews

Please sign in to write a review

Your review has been submitted successfully.