What is industrial design? How does it affect our everyday lives?
Why do microwaves open with a swinging front door? Why aren't smartphones round? Why do drivers sit on the left in the United States?
Industrial design is the study of the design process behind the products we use every day, from blenders to school buses to laptops. In Industrial Design: Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids, readers ages 10-15 engage in and learn about the engineering design process from its earliest beginnings when individuals designed and crafted their own tools to today, when engineers work to find the best design for products that are then manufactured in bulk by automated machines.
Why does design matter? It's the design of a product that increases or decreases its chances at success. If the design of your phone isn't quite right and you feel uncomfortable or frustrated every time you use it, you probably won't buy that model again. Engineers consider the user experience of every product they design to ensure that users have the best experience possible. Good design combines the right materials, colors, details, and form to make a person want to buy and use a product. A well-designed product is easy to use and does what it is meant to do.
In Industrial Design, readers practice their own engineering design skills using the engineering design process and learn how to create useful, aesthetically pleasing designs for a variety of products. They learn about the history of industrial design and the transition from craft-based design to mass production. Through fun science and engineering projects, they explore the steps of the industrial design process including brainstorming, idea sketching, technical drawings, creating models and prototypes, and product testing. Like a good designer, they learn how to evaluate products for function, usability, ergonomics, aesthetics, and green design.
Throughout Industrial Design, inquiry-based activities, essential questions, links to online primary sources, and an extensive engineering glossary all promote critical and creative thinking and serve to highlight the importance and beauty of engineering design and the role it plays in our world.
In the Technology for Today set, readers ages 10 to 15 explore the digital and tech landscapes of today and tomorrow through hands-on STEAM activities and compelling stories of how things work, who makes them work, and why. Titles in this set include Industrial Design: Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids; Big Data: Information in the Digital World with Science Activities for Kids; Projectile Science: The Physics Behind Kicking a Field Goal and Launching a Rocket with Science Activities for Kids; and Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids.
Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad's unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.
Publisher: Nomad Press
Number of pages: 122
Weight: 318 g
Dimensions: 248 x 203 x 13 mm
Praise for other books in the series
National Science Teachers Association Recommends
Innovators is a magnificent compilation of vignettes about creative and critical thinkers who have contributed to solving problems and improving existing products or processes. . . Innovators is a wonderful book. It is engaging, readable, and full of relevant information about important inventions and innovations and the context behind them. Readers will appreciate focus on equity of gender and race among the innovators throughout the book. This book does not contain glossy color photographs, but has cartoon style illustrations throughout. Innovators would be useful for teaching science or STEM classes, for background reading in classes, or can be read and used at home just because it is such an engaging book. As a fifth grade science teacher, I highly recommend getting a copy for any third to sixth grade classroom. Read the complete review online.
"What do Google and chocolate chip cookies have in common? Both were created by innovators! Learn about the people and products that have changed the world; then get your students innovating with 25 STEAM projects."
Science Books and Films
++: Highly Recommended
." . . This book is a wonderful resource for teachers and parents to use in the classroom and at home. It gets back to the basics with exciting activities that are hands-on that support the STEM program. When kids use their hands and work together to create a prototype, the outcomes are much higher when they are actively engaged in this type of learning. It gives students confidence in math while building problem-solving and critical-thinking skills. This is a book that teachers, parents, boys, and girls will enjoy as they learn about the many facets of the engineering world."
School Library Connection, April 2016
"Author Vicky V. May has produced a procedural book for the 21st century. Information covers electricity, chemistry, earth science, physics, and energy. . . The text, with fast facts, sidebars, and text boxes, is kid-friendly and the topics fit the science curriculum. Its guided inquiry approach makes this a useful tool for students seeking science fair ideas, teachers selecting creative outcomes to lessons, and learners who thrive on hands-on projects. Cartoon-like illustrations supplement the "how-to" aspect of the book nicely. Glossary. Index. Recommended"
"In this book, Carla Mooney neatly packages the entire field of industrial design, including design history, methodology, and--most importantly--the impact of design on society. This book is meant to excite and inspire and will help send a new, better-informed cohort of American kids to design colleges."
"It is great to see this book create awareness and interest in the field of industrial design. By introducing the design process and including reflection questions and relevant activities, the reader can start changing their own world and start seeing themselves as future industrial designers."
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