This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.
Publisher: Springer-Verlag New York Inc.
Number of pages: 215
Weight: 514 g
Dimensions: 235 x 155 x 14 mm
Edition: 2006 ed.
From the reviews:
"The textbook contains the prerequisites as well as a number of research results which are relevant in this field and is directed to audio engineers with academic level. ... The book is a state-of-the-art source in immersive audio, basing partially on former research papers of the authors." (Rudiger Hoffmann, Zentralblatt MATH, Vol. 1106 (8), 2007)
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