A New York Public Library Best Book of 2017
Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!
Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.
Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.
Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they've learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.
A Junior Library Guild selection
A Children's Book Council Best STEM Trade Book for Students K-12
Publisher: HarperCollins Publishers Inc
Number of pages: 288
Weight: 367 g
Dimensions: 210 x 140 x 25 mm
"Tech-centered empowerment for those who feel voiceless." -- Kirkus Reviews
"[Andrea and Sophie's] intelligence, humanity, creativity, seriousness of purpose, and humor will stick with readers, and inspire them." -- Publishers Weekly
"Gonzales's and Houser's writing styles are conversational and work well to dispel the aura of inaccessibility that often surrounds works on technology... Inspiring and hopeful; a great addition to libraries with novice and expert coders alike" -- School Library Journal
"A good text to add to STEM shelves needing female-centered information." -- Voice of Youth Advocates (VOYA)
"Set against the backdrop of coding camp, Girl Code is the story of two teen girls who create a viral video game and become famous-except this story isn't fiction." (from the article "10 Books About Coding to Inspire Girls to Lead the Next Tech Revolution") -- Brightly
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