Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration (Paperback)
  • Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration (Paperback)

Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration (Paperback)

Paperback 330 Pages / Published: 21/05/2014
  • In stock online
  • Free UK delivery

Usually dispatched within 24 hours

  • This item has been added to your basket
Your local Waterstones may have stock of this item. Please check by using Click & Collect

Getting Started in ZBrush is a gentle introduction to ZBrush, today's premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage.

Special consideration is given to ZBrush's integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look.

Ease your way into this complex subject with this straight-forward approach to ZBrush

Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish.

Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.

Publisher: Taylor & Francis Ltd
ISBN: 9780415705141
Number of pages: 330
Weight: 824 g
Dimensions: 235 x 191 mm

You may also be interested in...

Introduction to 3D Game Programming with DirectX 12
Added to basket
Blender Foundations
Added to basket
Theoretical Neuroscience
Added to basket
SketchUp for Interior Design
Added to basket
Make 3D Printing
Added to basket
Added to basket
Dynamics of Organizations
Added to basket
Cartoon Character Animation with Maya
Added to basket
ZBrush Characters and Creatures
Added to basket
The Art of Dead Space
Added to basket


Please sign in to write a review

Your review has been submitted successfully.