Gamescenes: Art in the Age of Videogames (Paperback)
  • Gamescenes: Art in the Age of Videogames (Paperback)
zoom

Gamescenes: Art in the Age of Videogames (Paperback)

(author), (author)
£19.95
Paperback 456 Pages / Published: 01/12/2008
  • Publisher out of stock

Currently unavailable to order

This product is currently unavailable.

  • This item has been added to your basket
"Gamescenes" is a book about Game Art. Game Art is any art in which digital games played a significant role in the creation, production, and/or displayed of the artwork. How can artists make art with videogames? Todd Deutsch takes pictures of game players during exhausting contests; Tobias Bernstrup creates music performances and invents fabulous worlds; Eddo Stern builds fortresses and ships animated by videos; Jon Haddock uses game graphics to reproduce news items; Alison Mealey and Delire re-program the game so as to turn it into a sort of 'automatic painting machine'. This is a unique publication - 32 international artists, over 320 colour pictures and in-depth analysis - the first reference book for all artistic expressions made with and on videogames, an attempt to free videogames from being 'evil machines' and grant them a new recognition as cultural medium. Artists included: AES+F Group, Cory Arcangel, Aram Bartholl, Dave Beck, Tobias Bernstrup, Nick Bertke, John Paul Bichard, Marco Cadioli, Mauro Ceolin, Brody Condon, Joseph DeLappe, Delire, Todd Deutsch, Micah Ganske, Beate Geissler + Oliver Sann, Brent Gustafson, Jon Haddock, Margarete Jahrmann + Max Moswitzer, JODI, Joan Leander, Miltos Manetas, Alison Mealey, Mark McCarthy, Shusha Niederberger, Nullpointer, Nullsleep, Totto Renna, Radical Software Group (Alex Galloway), Anne-Marie Schleiner, Eddo Stern, Palle Torsson and A bermorgen.com.

Publisher: Johan & Levi
ISBN: 9788860100108
Number of pages: 456
Weight: 1130 g
Dimensions: 206 x 174 x 38 mm

You may also be interested in...

Video Game Design
Added to basket
Game Design Workshop
Added to basket
SDL Trados Studio - A Practical Guide
Added to basket
Beginning C++ Through Game Programming
Added to basket
Game Feel
Added to basket
£34.99
Paperback
Game Engine Architecture
Added to basket
The Game Production Handbook
Added to basket
Building JavaScript Games
Added to basket
Theory of Fun for Game Design
Added to basket
Creating Games with Unity and Maya
Added to basket
The Essential Guide to Game Audio
Added to basket
Critical Play
Added to basket
£17.99
Paperback

Reviews

Please sign in to write a review

Your review has been submitted successfully.