Game Programming for Artists (Hardback)
  • Game Programming for Artists (Hardback)
zoom

Game Programming for Artists (Hardback)

(author), (author)
£115.00
Hardback 156 Pages / Published: 26/09/2017
  • We can order this

Usually dispatched within 3 weeks

  • This item has been added to your basket

Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!

Publisher: Taylor & Francis Ltd
ISBN: 9781138106130
Number of pages: 156
Weight: 440 g
Dimensions: 235 x 156 mm

You may also be interested in...

Game Feel
Added to basket
£34.99
Paperback
The Essential Guide to Game Audio
Added to basket
Creating Games with Unity and Maya
Added to basket
Unity in Action
Added to basket
£27.99
Paperback
Building JavaScript Games
Added to basket
The Game Production Handbook
Added to basket
Game Design Workshop
Added to basket
Critical Play
Added to basket
£17.99
Paperback
Beginning C++ Through Game Programming
Added to basket
SDL Trados Studio - A Practical Guide
Added to basket
Unity 3 Game Development Hotshot
Added to basket
Theory of Fun for Game Design
Added to basket

Reviews

Please sign in to write a review

Your review has been submitted successfully.