Game AI for Indie Developers (Paperback)Luke Dicken (author)
Paperback 400 Pages / Published: 05/04/2018
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Artificial Intelligence in games remains one of the most deeply misunderstood and overlooked fields within game development. This book covers what you need to know to put great AI into your games. From first person shooters to casual games, everything you need to know is in here and it's organized such that you can find what you need quickly based on the kind of game you want to make. The book is a full overview of contemporary AI techniques for video games, with an emphasis on applications of techniques. Rather than taking an organizational approach based on AI and the techniques themselves, the aim is to create an accessible reference for developers structured by the nature of their project and highlighting relevant applicable techniques for different genres of game. Provides insight that is of use to non-subject matter experts, so that in reading the book, readers become better game developers armed with an array of AI techniques, rather than having a better understanding of AI in isolation.
Publisher: Taylor & Francis Ltd
Number of pages: 400
Dimensions: 235 x 156 mm
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