Gadgets and Games - Design and Engineering (Paperback)Chris Oxlade (author)
Paperback 56 Pages / Published: 13/03/2014
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Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.
Publisher: Capstone Global Library Ltd
Number of pages: 56
Dimensions: 240 x 190 x 5 mm
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