• Sign In / Register
  • Help
  • Basket0
First Person: New Media as Story, Performance, and Game - First Person (Paperback)
  • First Person: New Media as Story, Performance, and Game - First Person (Paperback)
zoom

First Person: New Media as Story, Performance, and Game - First Person (Paperback)

(editor), (editor)
£30.00
Paperback 352 Pages / Published: 03/03/2006
  • We can order this

Usually despatched within 3 weeks

  • This item has been added to your basket

The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.

Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on "Magic: the Gathering." Yet it is widely believed that the market for electronic literature-predicted by some to be the future of the written word-languishes. Even bestselling author Stephen King achieved disappointing results with his online publication of "Riding the Bullet" and "The Plant."

Isn't it possible, though, that many hugely successful computer games-those that depend on or at least utilize storytelling conventions of narrative, character, and theme-can be seen as examples of electronic literature? And isn't it likely that the truly significant new forms of electronic literature will prove to be (like games) so deeply interactive and procedural that it would be impossible to present them as paper-like "e-books"? The editors of First Person have gathered a remarkably diverse group of new media theorists and practitioners to consider the relationship between "story" and "game," as well as the new kinds of artistic creation (literary, performative, playful) that have become possible in the digital environment.

This landmark collection is organized as a series of discussions among creators and theorists; each section includes three presentations, with each presentation followed by two responses. Topics considered range from "Cyberdrama" to "Ludology" (the study of games), to "The Pixel/The Line" to "Beyond Chat." The conversational structure inspired contributors to revise, update, and expand their presentations as they prepared them for the book, and the panel discussions have overflowed into a First Person web site (created in conjunction with the online journal Electronic Book Review).

Publisher: MIT Press Ltd
ISBN: 9780262731751
Number of pages: 352
Weight: 567 g
Dimensions: 229 x 203 x 13 mm

You may also be interested in...

Dungeons & Dragons Starter Box
Added to basket
Ronin
Added to basket
£11.99
Paperback
Art of Watch Dogs
Added to basket
£24.99
Hardback
Bolt Action: Armies of Great Britain
Added to basket
Day of the Rangers
Added to basket
Bolt Action: Battleground Europe
Added to basket
Troy
Added to basket
£10.99
Paperback
Hercules
Added to basket
£10.99
Paperback
Over the Blood-Dark Sea
Added to basket
Frostgrave
Added to basket
£14.99
Hardback
A World Aflame
Added to basket
£11.99
Paperback

Reviews

Please sign in to write a review

Your review has been submitted successfully.