• Sign In / Register
  • Help
  • Basket0
The books you love, the emails you want
Time is running out, opt in before 25 May or you'll stop hearing from us
Yes Please
Computer Graphics: Techniques and Applications (Paperback)
  • Computer Graphics: Techniques and Applications (Paperback)

Computer Graphics: Techniques and Applications (Paperback)

Paperback 234 Pages / Published: 26/11/2012
  • We can order this

Usually despatched within 3 weeks

  • This item has been added to your basket

Check Marketplace availability

About four or five years ago one began to hear about the enormous interest being taken in on-line consoles and displays. Nothing much was done with them, but computer men felt that this was the way computing ought to go: one might dispense with cards, and overcome many of the problems of man-machine communication. It quickly appeared that, as with computers, there had been a great under- estimation of the amount of work involved, of the difficulties of programming, and of the cost. So it began to emerge that graphics was not the ultimate answer, in spite of superb demonstrations where one might watch a square being converted into a cube and then rotated. But my mind goes back to 1951 and the first computers. There, there were demonstrations of arithmetic speed and storage facility; but not much idea of actual use. However, we now understand how to use computers, and in the last year or two, significant developments in the field of graphics have led to genuine applications, and economic benefits. The equipment is still expensive, but it is becoming cheaper, more uses are being found, and f believe that we are just at the stage when the subject is gaining momentum, to become, like computers, a field of immense importance.

Publisher: Springer-Verlag New York Inc.
ISBN: 9781468485882
Number of pages: 234
Weight: 379 g
Dimensions: 229 x 152 x 14 mm
Edition: 1969 ed.

You may also be interested in...

C Programming in Easy Steps
Added to basket
C++ Pocket Reference
Added to basket
Developing Information Systems
Added to basket
User Story Mapping
Added to basket
Python in Easy Steps
Added to basket
Python Crash Course
Added to basket
JavaScript Pocket Reference
Added to basket
SQL in 10 Minutes, Sams Teach Yourself
Added to basket
Automate The Boring Stuff With Python
Added to basket
The Essential Guide to Game Audio
Added to basket
Beginning Programming with C For Dummies
Added to basket
Python Cookbook: No. 3
Added to basket
Designing Data-Intensive Applications
Added to basket
Learn Ruby the Hard Way
Added to basket
Mixed media product


Please sign in to write a review

Your review has been submitted successfully.