Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.
This title shows software developers the following:The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation
The book is packed full of code, pictures, and valuable insights into XNA game development.
Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Number of pages: 450
Weight: 877 g
Dimensions: 235 x 178 x 23 mm
Edition: 1st ed.
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