Beginning Platino Game Engine (Paperback)
  • Beginning Platino Game Engine (Paperback)

Beginning Platino Game Engine (Paperback)

(author), (author)
Paperback 141 Pages / Published: 22/11/2016
  • We can order this

Usually dispatched within 3 weeks

  • This item has been added to your basket

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.

What You'll Learn:

Develop using the Platino game engineBuild UWP apps using the Processing JS languageExtend the processing language to IoT with Temboo

Who Is this Book for:

Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.

Publisher: APress
ISBN: 9781484224830
Number of pages: 141
Weight: 3206 g
Dimensions: 254 x 178 x 9 mm
Edition: 1st ed.

You may also be interested in...

Designing Games
Added to basket
Beginning C++ Through Game Programming
Added to basket
Physics for Game Developers
Added to basket
Game Feel
Added to basket
Game Mechanics
Added to basket
Game Development with Three.js
Added to basket
Game AI Pro
Added to basket
SDL Trados Studio - A Practical Guide
Added to basket
Theory of Fun for Game Design
Added to basket
Unity in Action
Added to basket

Please sign in to write a review

Your review has been submitted successfully.