Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft - Mediamatters 9 (Paperback)
  • Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft - Mediamatters 9 (Paperback)
zoom

Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft - Mediamatters 9 (Paperback)

(author)
£28.50
Paperback 220 Pages / Published: 03/01/2013
  • Not available

This product is currently unavailable

This product is currently unavailable.

  • This item has been added to your basket
The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames World of Warcraft as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game's owners, throwing new light on complex consumer-producer relationships in the increasingly participatory but still tightly controlled media of online games.

Publisher: Amsterdam University Press
ISBN: 9789089645005
Number of pages: 220
Dimensions: 234 x 156 x 15 mm


MEDIA REVIEWS
In this volume, a multi-year study of a globally bestselling MMOG, Glas offers us detailed descriptions and theoretically informed analysis of the relationships between players and developers of World of Warcraft. Many game studies scholars have argued for the importance of understanding the contexts of gameplay such as platforms and paratexts, but Glas goes further, showing us how players' exploitation of those parameters affords as well as limits their desires for control and agency in WoW. He also argues that their actions ultimately shape how they understand the game, its fiction and their relationships with other players. This book is required reading for anyone interested in online games, virtual worlds and deviant play. -- Mia Consalvo, Canada Research Chair in Game Studies & Design, Concordia University

You may also be interested in...

Contagious
Added to basket
£9.99
Paperback
Buyology
Added to basket
£9.99
Paperback
Tragedy: A Very Short Introduction
Added to basket
Brave New World Revisited
Added to basket
How to Read a Film
Added to basket
£28.99
Paperback
Amusing Ourselves to Death
Added to basket
The Media in Lebanon
Added to basket
Covering Islam
Added to basket
£10.99
Paperback
Confessions Of An Advertising Man
Added to basket
Understanding Media
Added to basket
Media Control - Post-9/11 Edition
Added to basket
Selling Hitler
Added to basket
£10.99
Paperback
Dataclysm
Added to basket
£9.99
Paperback
Introducing Media Studies
Added to basket
Photography: A Very Short Introduction
Added to basket
Keywords
Added to basket
£9.99
Paperback

Please sign in to write a review

Your review has been submitted successfully.