Skip to content
Agile Software Development:  The Cooperative Game - Agile Software Development Series (Paperback)
  • Agile Software Development:  The Cooperative Game - Agile Software Development Series (Paperback)
zoom

Agile Software Development: The Cooperative Game - Agile Software Development Series (Paperback)

(author)
? RRP £44.49
£22.25
Save £22.24 (50%)
Paperback 504 Pages
Published: 09/11/2006
Free UK delivery on orders over £25, otherwise £2.99
  • In stock

Expected to be dispatched in 3-4 days

Free UK delivery on orders over £25, otherwise £2.99
  • This item has been added to your basket

“Agile Software Development is a highly stimulating and rich book. The author has a deep background and gives us a tour de force of the emerging agile methods.”

–Tom Gilb

 

The agile model of software development has taken the world by storm. Now, in Agile Software Development, Second Edition, one of agile’s leading pioneers updates his Jolt Productivity award-winning book to reflect all that’s been learned about agile development since its original introduction.

 

Alistair Cockburn begins by updating his powerful model of software development as a “cooperative game of invention and communication.” Among the new ideas he introduces: harnessing competition without damaging collaboration; learning lessons from lean manufacturing; and balancing strategies for communication. Cockburn also explains how the cooperative game is played in business and on engineering projects, not just software development

 

Next, he systematically illuminates the agile model, shows how it has evolved, and answers the questions developers and project managers ask most often, including

 

·      Where does agile development fit in our organization?

·      How do we blend agile ideas with other ideas?

·      How do we extend agile ideas more broadly?

 

Cockburn takes on crucial misconceptions that cause agile projects to fail. For example, you’ll learn why encoding project management strategies into fixed processes can lead to ineffective strategy decisions and costly mistakes. You’ll also find a thoughtful discussion of the controversial relationship between agile methods and user experience design.

 

Cockburn turns to the practical challenges of constructing agile methodologies for your own teams. You’ll learn how to tune and continuously reinvent your methodologies, and how to manage incomplete communication. This edition contains important new contributions on these and other topics:

 

·      Agile and CMMI

·      Introducing agile from the top down

·      Revisiting “custom contracts”

·      Creating change with “stickers”

 

In addition, Cockburn updates his discussion of the Crystal methodologies, which utilize his “cooperative game” as their central metaphor.

 

If you’re new to agile development, this book will help you succeed the first time out. If you’ve used agile methods before, Cockburn’s techniques will make you even more effective.

 

Publisher: Pearson Education (US)
ISBN: 9780321482754
Number of pages: 504
Weight: 880 g
Dimensions: 232 x 189 x 30 mm

You may also be interested in...

Getting Started with p5.js
Added to basket
Design Patterns
Added to basket
UML 2 and the Unified Process
Added to basket
C++ Standard Library, The
Added to basket
Java 8 Lambdas
Added to basket
UML Distilled
Added to basket
Paperback
£36.99
C++ Primer
Added to basket
Functional Programming in Java
Added to basket
C# 6.0 Cookbook 4e
Added to basket
Programming in C
Added to basket
Effective Modern C++
Added to basket
ZeroMQ
Added to basket
Paperback
£39.99

Please sign in to write a review

Your review has been submitted successfully.