Computer code just got dangerous in this action-packed spy adventure series
Asha Joshi has the perfect excuse not to finish her homework. She's just been recruited to join the top-secret Children's Spy Agency. Her first mission: SAVE THE WORLD. Can she do it? Asha's a coder so she should be able to hack into the biggest tech company in the world, fight deadly sharks and figure out why the Internet has stopped working. All before bedtime. Easy, right?
The story is a great way to engage young readers in coding, critical-thinking and STEM. It is mapped onto key National Curriculum Computing KS1 and KS2 concepts including algorithms, conditionals and debugging.
Publisher: Walker Books Ltd
Number of pages: 240
Weight: 218 g
Dimensions: 198 x 129 x 16 mm
I certainly feel Asha's unique adventure, together with Tumble - her robo hamster sidekick, will be a hit with lower KS2. -- Teacher * Toppsta * A fantastic class novel, with a strong Asian female character, all about coding and computers with a sprinkling of fart jokes - what could be better? -- Sycamore Grove * Toppsta * This is a great book because it is different to other mysteries! Asha uses the kind of coding we learn at school. I love doing coding and it's really good to see it in a story ... I think lots of kids will enjoy this book because it's exciting and there are some fun, silly bits (like the farting selfie stick). I'm looking forward to the next book in the series! -- Reviewer, 10 Years Old * Toppsta * A lot of kids use computers and do coding at school so I think most people will enjoy this book because it's exciting, I would read more in the series. -- Ewan, 10 Years Old * Toppsta * First in a new series blending science, technology, engineering and maths with deadly adventure. -- Fiona Noble * The Bookseller *