Advances in Computer Games: 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-8, 2005. Revised Papers - Theoretical Computer Science and General Issues 4250 (Paperback)H. Jaap Herik (editor), Shun-Chin Hsu (editor), Tsan-Sheng Hsu (editor), H. H. L. M. Donkers (editor)
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This book constitutes the thoroughly refereed post-proceedings of the 11th International Conference on Advances in Computer Games, ACG 2005, held in Taipei, Taiwan, in September 2005 in conjunction with the 10th Computer Olympiad. It contains 20 papers that cover all aspects of artificial intelligence in computer-game playing.
Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Number of pages: 273
Weight: 910 g
Dimensions: 235 x 155 x 15 mm
Edition: 2006 ed.
From the reviews:
"Papers from the 11th International Conference on Advances in Computer Games are presented in this book. The papers should be of interest to those conducting research in this field, and to those with technical backgrounds who are generally interested. ... Overall, the papers are well written and informative. Each paper includes relevant references for those interested in further exploration of the topics discussed." (D. C. Hair, ACM Computing Reviews, Vol. 49 (8), August, 2008)
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