Visit our Christmas Gift Finder
Click & Collect from 2 Hours
Last Christmas Delivery Dates
Free UK Standard Delivery on orders £20 and over Order in time for Christmas 18th December 2nd Class | 19th December 1st Class Free Click & Collect to shops From 2 hours of your order*
A History of Video Games in 64 Objects (Hardback)
  • A History of Video Games in 64 Objects (Hardback)

A History of Video Games in 64 Objects (Hardback)

Hardback 352 Pages / Published: 12/07/2018
  • We can order this

Usually dispatched within 1 week

  • This item has been added to your basket

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field's creation and development.

Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.

Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each object's significance to video game play-what it has contributed to the history of gaming-as well as the greater culture.

A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you'll find a wide range of intriguing topics, including:

The first edition of Dungeons & Dragons-the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft-the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams' game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!

A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

Publisher: HarperCollins Publishers Inc
ISBN: 9780062838698
Number of pages: 352
Weight: 1066 g
Dimensions: 232 x 181 x 28 mm

"Deepening appreciation is what Jon-Paul Dyson and Jeremy Saucier set out to do in their new work with The World Video Game Hall of Fame. A History of Video Games in 64 Objects offers insights into some of gaming's most cherished hallmarks and groundbreaking milestones." -- SYFY Wire
"There are beautiful shots of the objects, including the original PC version of Tetris, the entirety of Pong contained on one chip, and even the classic Wii Remote. The best part? Pokemon has two separate entries." -- Culturess
"A treasure trove for gamers and pop culture fans." -- Fanbolt
"A History of Video Games in 64 Objects has officially wowed me. I'll be telling my friends. You should tell yours too." -- The Roarbots

You may also be interested in...

The Art Of The Last Of Us
Added to basket
Pokemon Adventures (Red and Blue), Vol. 3
Added to basket
Gears of War: Judgment
Added to basket
Reality is Broken
Added to basket
Video Game Design
Added to basket
Build Your Own Gaming PC
Added to basket
Pokemon Adventures (Red and Blue), Vol. 1
Added to basket
The Art of Titanfall
Added to basket
Added to basket


Please sign in to write a review

Your review has been submitted successfully.