3D Math Primer for Graphics and Game Development (Hardback)Fletcher Dunn (author)
- In stock
- Free UK delivery
Publisher: Taylor & Francis Inc
Number of pages: 846
Weight: 1887 g
Dimensions: 239 x 198 x 38 mm
Edition: 2nd New edition
"With solid theory and references, along with practical advice borne from decades of experience, all presented in an informal and demystifying style, Dunn & Parberry provide an accessible and useful approach to the key mathematical operations needed in 3D computer graphics."
-Eric Haines, author of Real-Time Rendering
"The book describes the mathematics involved in game development in a very clear and easy to understand way, layered on the practical background of years of game engine programming experience."
-Wolfgang Engel, editor of GPU Pro
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