Sams Teach Yourself WPF in 24 Hours (eBook)

by Rob Eisenberg, Christopher Bennage

Format: eBook
File type: EPUB DRM

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Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio.

In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible.

Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up.

Step-by-step instructions carefully walk you through the most common questions, issues, and tasks.

The Q&A sections, quizzes, and exercises help you build and test your knowledge.

By the Way notes present interesting pieces of information.

Did You Know? tips offer advice or teach an easier way to do something.

Watch Out! cautions advise you about potential problems and help you steer clear of disaster.

Learn how to...

  • Use XAML to build user interfaces
  • Leverage data binding to minimize tedious code
  • Create visually engaging applications
  • Architect and design WPF applications using proven patterns such as MVP
  • Incorporate audio and video into your applications
  • Customize controls with styles, templates, and animation
  • Apply best practices for developing software with WPF
  • Deploy WPF applications to the desktop and Web
  • Take advantage of WPF's advanced printing capabilities
  • Grow as a developer by improving your overall software design skills
  • Introduction 1

    Part I Getting Started

    1 What WPF Is and Isn't 5

    2 Understanding XAML 17

    3 Introducing the Font Viewer 27

    4 Handling Application Layout 41

    5 Using Basic Controls 59

    6 Introducing Data Binding 75

    Part II Reaching the User

    7 Designing an Application 93

    8 Building a Text Document Editor 107

    9 Getting a Handle on Events 121

    10 Commands 145

    11 Output 157

    Part III Visualizing Data

    12 Building a Contact Manager 177

    13 Presenters and Views 193

    14 Resources and Styles 211

    15 Digging Deeper into Data Binding 229

    16 Visualizing Lists 251

    Part IV Creating Rich Experiences

    17 Building a Media Viewer 267

    18 Drawing with Shapes 291

    19 Colors and Brushes 315

    20 Transforms and Effects 331

    21 Using Control Templates 347

    22 Triggers 369

    23 Animation 383

    24 Best Practices 407

    Part V Appendixes...

    Product details


    Sams Publishing


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