NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life-with guidance from a Windows programming legend Begin creating your own game apps for Windows Phone 7-guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you'll learn how to extend your existing skills-mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction-along with a wealth of hands-on examples. Discover how to: * Develop high-performance XNA 2D games * Create and animate text and sprites * Capture and embed bitmaps, balancing performance issues * Support multi-touch input-including tap, drag, flick, and pinch * Manipulate bitmaps at the pixel level * Apply dynamic textures * Work with transforms * Put components together for touch-and-play and tilt-and-play games * Test-drive your game on Windows Phone Emulator Get code samples on the Web * For system requirements, see the Introduction.
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