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1 Beginning Android 4 Games Development

by Mario Zechner, Robert Green

Format: Paperback 677 pages
Published: 15/12/2011

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2 Beginning Kinect Programming with the Microsoft Kinect SDK

by Jarrett Webb, James Ashley

Format: Paperback 306 pages
Published: 13/03/2012

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3 Game Coding Complete

by Mike McShaffry

Format: Paperback 940 pages
Published: 19/03/2012

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4 3Ds Max Modeling for Games: Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling v. 2

by Andrew Gahan

Format: Paperback 380 pages
Published: 29/12/2011

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5 3D Game Textures: Create Professional Game Art Using Photoshop

by Luke Ahearn

Format: Paperback 416 pages
Published: 23/11/2011

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6 Corona SDK Mobile Game Development: Beginner's Guide

by Michelle M. Fernandez

Format: Paperback 383 pages
Published: 01/05/2012

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7 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

by Andrew Gahan

Format: Paperback 480 pages
Published: 22/07/2011

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RRP £30.99

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8 Beginning 3D Game Development with Unity: All-in-One, Multi-Platform Game Development

by S. Blackman

Format: Paperback 970 pages
Published: 06/06/2011

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9 Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

by Michael Ingrassia

Format: Paperback 416 pages
Published: 19/11/2008

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10 Mastering Unreal Technology: v. 1: Introduction to Level Design with Unreal Engine 3

by Jason Busby, Zak Parrish, Jeff Wilson

Format: Mixed media product 912 pages
Published: 21/07/2009

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RRP £36.99

£28.56

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