Browse results

Showing 81-90 of 380 titles

81 Wireless Game Development in C/C+ with "Brew"

by Ralph Barbagallo

Format: Mixed media product 387 pages
Published: 28/02/2003

Not in stock

Usually despatched in 3-5 days


82 Game Audio Programming

by James Boer

Format: Mixed media product 640 pages
Published: 24/11/2002

Not in stock

Usually despatched in 3-5 days


83 Gaming Cultures and Place in Asia-Pacific (Paperback)

by Larissa Hjorth, Dean Chan

Format: Paperback 298 pages
Published: 21/02/2012

Not in stock

Usually despatched in 2-3 weeks


84 Creating Emotion in Games: The Art and Craft of Emotioneering (Paperback)

by David Freeman, Wil Wright

Format: Paperback 576 pages
Published: 01/01/2003

Not in stock

Usually despatched in 3-5 days


85 Focus on Creating Mods for Quake III (CD-ROM)

by Andy Smith

Format: CD-ROM 304 pages
Published: 03/09/2002

Not available on Waterstones.com


86 Doom: Scarydarkfast (Paperback)

by Daniel Pinchbeck

Format: Paperback 224 pages
Published: 30/06/2013

Not in stock

Usually despatched in 2-3 weeks


87 Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Paperback)

by James E. Silva, J. Sedlak

Format: Paperback 450 pages
Published: 17/09/2008

Not in stock

Usually despatched in 7-10 days


88 The Gmax Handbook

by Clayton E. Crooks

Format: Mixed media product 357 pages
Published: 11/06/2003

Not in stock

Usually despatched in 3-5 days


89 Patterns in Game Programming (Hardback)

by S. Rollings

Format: Hardback 492 pages
Published: 31/05/2001

Not in stock

Usually despatched in 4-7 days


90 Changing the Rules of the Game: Economic, Management and Emerging Issues in the Computer Games Industry (Hardback)

by Sabine Hotho, Neil McGregor

Format: Hardback 232 pages
Published: 25/10/2013

Not in stock

Usually despatched in 3-5 days