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Showing 61-70 of 392 titles

61 Inspired 3D Advanced Rigging and Deformations (Paperback)

by Premier Press Development, John Hood, Brad Clark, Richard Grandy

Format: Paperback 288 pages
Published: 25/03/2005

Not available on Waterstones.com


62 3D Game Engine Programming

by Oliver Duvel, Stefan Zerbst

Format: Mixed media product 896 pages
Published: 30/07/2004

Not available on Waterstones.com


63 Story and Simulations for Serious Games: Tales from the Trenches (Paperback)

by Nick Iuppa, Terry Borst

Format: Paperback 266 pages
Published: 04/01/2007

Not in stock

Usually despatched in 1-2 weeks


64 Massively Multiplayer Game Development

by Thor Alexander

Format: Mixed media product 484 pages
Published: 01/02/2003

Not in stock

Usually despatched in 3-5 days


65 C# and Game Programming: A Beginner's Guide (Paperback)

by Salvatore A. Buono

Format: Paperback 544 pages
Published: 22/12/2004

Not in stock

Usually despatched in 1-2 weeks


66 Crash Course in Gaming - Crash Course (Paperback)

by Suellen S. Adams

Format: Paperback 125 pages
Published: 25/11/2013

Not in stock

Usually despatched in 2-3 weeks


67 Game Development Essentials

by Jeannie Novak, John Hight

Format: Mixed media product 320 pages
Published: 01/05/2006

Not in stock

Usually despatched in 3-5 days


68 Brands and Gaming: The Computer Gaming Phenomenon and Its Impact on Brands and Businesses (Hardback)

by David Nichols, Tom Farrand, Tom Rowley, Matt Avery

Format: Hardback 200 pages
Published: 14/11/2005

Not in stock

Usually despatched in 2-3 weeks


69 Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages (Paperback)

by Eli Neiburger

Format: Paperback 232 pages
Published: 15/09/2007

Not in stock

Usually despatched in 2-3 weeks


70 Uncharted 2: Among Thieves Context Immersion Guide (Paperback)

by Larry Bates

Format: Paperback 584 pages
Published: 01/07/2010

Not available on Waterstones.com