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Showing 61-70 of 385 titles

61 Macromedia Flash MX 2004 Games Most Wanted (Paperback)

by Steve Young, Keith Peters, Fay Rhodes, Anthony Eden, Brad Ferguson, Sham Bhangal, Glen Rhodes, Kristian Besley, Brian Monnone

Format: Paperback 266 pages
Published: 01/12/2003

Not in stock

Usually despatched within 7 weeks


62 Mega Man Star Force: Official Complete Works (Paperback)

by Capcom, Capcom

Format: Paperback 176 pages
Published: 23/08/2011

Not in stock

Usually despatched in 2-3 weeks


63 Beginning Mobile Phone Game Programming

by Michael Morrison, Gayle Feng-Checkett

Format: Mixed media product 528 pages
Published: 22/11/2004

Not available on Waterstones.com


64 AI Techniques for Game Programming

by Mark Collins, Mat Buckland

Format: Mixed media product 480 pages
Published: 14/10/2002

Not in stock

Usually despatched in 3-5 days


65 Beginning C++ Through Game Programming (Paperback)

by Michael Dawson

Format: Paperback 352 pages
Published: 17/10/2010

Not available on Waterstones.com


66 3D Game Engine Programming

by Oliver Duvel, Stefan Zerbst

Format: Mixed media product 896 pages
Published: 30/07/2004

Not available on Waterstones.com


67 Pro Java 6 3D Game Development: Java 3D, JOGL, Jinput, and JOAL APIs (Paperback)

by Andrew Davison

Format: Paperback 528 pages
Published: 30/04/2007

Not for sale online
Available in some of our shops


68 Science Fiction Video Games (Paperback)

by Neal Roger Tringham

Format: Paperback 536 pages
Published: 10/10/2014

10 days until publication


69 Beginning Game Programming

by Jonathan S. Harbour

Format: Mixed media product 416 pages
Published: 29/12/2006

Not in stock

Usually despatched in 3-5 days

RRP £32.63

£31.61

You save: £1.02


70 Unreal Tournament Game Programming for Teens

by John Flynt, Brandon Booth

Format: Mixed media product 304 pages
Published: 06/01/2007

Not in stock

Usually despatched in 3-5 days

RRP £30.59

£28.55

You save: £2.04