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Showing 41-50 of 385 titles

41 The Game Producer's Handbook (Paperback)

by Daniel Irish

Format: Paperback 400 pages
Published: 11/03/2005

Not in stock

Usually despatched in 3-5 days


42 Flash 3D: Animation, Interactivity, and Games (Paperback)

by Jim Ver Hague, Chris Jackson

Format: Paperback 416 pages
Published: 27/10/2006

Not in stock

Usually despatched in 2-3 weeks


43 Programming Linux Games (Paperback)

by John R. Hall, Loki Software

Format: Paperback 414 pages
Published: 01/08/2001

Not available on Waterstones.com


44 Space Station Simulator (CD-ROM)

Format: CD-ROM
Published: 19/05/1997

Not in stock

Usually despatched in 2-3 weeks


45 2d Artwork and 3d Modelling for Game Artists (Paperback)

by David Franson

Format: Paperback 800 pages
Published: 27/11/2002

Not in stock

Usually despatched in 3-5 days


46 Retro Game Programming: Unleashed for the Masses (Paperback)

by Earl Carey

Format: Paperback 350 pages
Published: 11/03/2005

Not in stock

Usually despatched in 3-5 days

RRP £51.00

£48.99

You save: £2.01


47 Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages (Paperback)

by Eli Neiburger

Format: Paperback 232 pages
Published: 15/09/2007

Not in stock

Usually despatched in 2-3 weeks


48 Better Game Characters by Design: A Psychological Approach (Paperback)

by Katherine Isbister

Format: Paperback 368 pages
Published: 12/09/2005

Not in stock

Usually despatched in 1-2 weeks


49 Beginning Mobile Phone Game Programming

by Michael Morrison, Gayle Feng-Checkett

Format: Mixed media product 528 pages
Published: 22/11/2004

Not available on Waterstones.com


50 Game Architecture and Design Gold Book

by Andrew Rollings

Format: Mixed media product 600 pages
Published: 01/11/1999

Not available on Waterstones.com