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Showing 31-40 of 375 titles


32 The Meaning and Culture of "Grand Theft Auto": Critical Essays (Paperback)

by Nate Garrelts

Format: Paperback 256 pages
Published: 15/11/2006

Not in stock

Usually despatched in 2-3 weeks


33 Video Game Design Revealed (Hardback)

by Guy W. Lecky-Thompson

Format: Hardback 336 pages
Published: 10/01/2008

Not available on Waterstones.com


34 Crash Course in Gaming - Crash Course (Paperback)

by Suellen S. Adams

Format: Paperback 125 pages
Published: 25/11/2013

Not in stock

Usually despatched in 2-3 weeks


35 Beginning IOS Game Center and Game Kit: for iPhone, iPad and iPod Touch (Paperback)

by Kyle Richter, Cynthia Kurkowski

Format: Paperback 240 pages
Published: 14/11/2011

Not for sale online
Available in some of our shops

RRP £31.99

£31.49

You save: £0.50


36 Andrew Rollings and Ernest Adams on Game Design (Paperback)

by Andrew Rollings, Ernest Adams

Format: Paperback 648 pages
Published: 01/05/2003

Not available on Waterstones.com


37 Medievalism in Technology Old and New - Studies in Medievalism v. 16 (Hardback)

by Carol L. Robinson, Karl Fugelso

Format: Hardback 224 pages
Published: 21/04/2008

Not in stock

Usually despatched in 1-2 weeks


38 Game Development Essentials: Video Game Art

by Todd Gantzler

Format: Mixed media product 288 pages
Published: 22/08/2004

Not in stock

Usually despatched in 3-5 days


39 Game Development Essentials

by Jeannie Novak, John Hight

Format: Mixed media product 320 pages
Published: 01/05/2006

Not in stock

Usually despatched in 3-5 days

RRP £44.87

£42.83

You save: £2.04


40 Game Programming in C++: Start to Finish

by Erik Yuzwa

Format: Mixed media product 392 pages
Published: 10/02/2006

Not in stock

Usually despatched in 3-5 days