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Showing 31-40 of 378 titles

31 Understanding Video Games (Hardback)

by Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca

Format: Hardback 304 pages
Published: 15/02/2008

Not available on Waterstones.com


32 AI Techniques for Game Programming

by Mark Collins, Mat Buckland

Format: Mixed media product 480 pages
Published: 14/10/2002

Not in stock

Usually despatched in 3-5 days


33 Resident Evil: Artworks (Paperback)

by Capcom, Capcom

Format: Paperback 272 pages
Published: 07/10/2014

47 days until publication


34 Beginning Math and Physics for Game Programmers

by Wendy Stahler, Dustin Clingman, Kaveh Kahrizi

Format: Mixed media product 504 pages
Published: 22/03/2004

Not available on Waterstones.com


35 Gameplay Mode: War, Simulation, and Technoculture - Electronic Mediations (Hardback)

by Patrick Crogan

Format: Hardback 248 pages
Published: 09/11/2011

Not in stock

Usually despatched within 7 weeks


36 Gameplay and Design (Paperback)

by Kevin Oxland

Format: Paperback 368 pages
Published: 20/05/2004

Not in stock

Usually despatched in 2-3 weeks

RRP £77.99

£61.99

You save: £16.00


37 Algorithms and Networking for Computer Games (Hardback)

by Jouni Smed, Harri Hakonen

Format: Hardback 286 pages
Published: 21/04/2006

Not in stock

Usually despatched in 3-5 days


38 (***) Megan: FY Nghorff (CD-ROM)

Format: CD-ROM
Published: 01/02/2004

Not in stock

Usually despatched in 1-2 weeks


39 OpenGL ES Game Development

by Dave Astle, Dave Durnil

Format: Mixed media product 400 pages
Published: 02/06/2004

Not in stock

Usually despatched in 3-5 days