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Showing 21-30 of 392 titles

21 Gamers... in the Library?!: The Why, What, and How of Videogame Tournaments for All Ages (Paperback)

by Eli Neiburger

Format: Paperback 232 pages
Published: 15/09/2007

Not in stock

Usually despatched in 2-3 weeks


22 Game Programming Gems 6

by Mike Dickheiser

Format: Mixed media product 695 pages
Published: 06/04/2006

Not in stock

Usually despatched in 3-5 days



24 Sunsoft Solaris 2.* User's Guide

by OnWord Press Development Team, Sam Kimery

Format: Mixed media product 304 pages
Published: 31/12/1993

Not available on Waterstones.com


25 Beginning C++ Through Game Programming (Paperback)

by Michael Dawson

Format: Paperback 352 pages
Published: 17/10/2010

Not available on Waterstones.com


26 The Rift: Main Game RPG (Paperback)

by Martin McDonagh, Lee Brewer

Format: Paperback 150 pages
Published: 07/09/2010

Not in stock

Usually despatched in 7-10 days


27 Mac Arcade: Don Rittner's Top Fifty Shareware Game Picks (Hardback)

by Don Rittner

Format: Hardback 213 pages
Published: 01/01/1993

Not in stock

Usually despatched in 2-3 weeks


28 Collision Detection in Interactive 3D Environments (Hardback)

by Gino Van Den Bergen

Format: Hardback 277 pages
Published: 31/07/2003

Not in stock

Usually despatched in 1-2 weeks


29 Advanced NXT: The Da Vinci Inventions Book (Paperback)

by Matthias Paul Scholz

Format: Paperback 369 pages
Published: 25/06/2007

May be available in some of our shops


30 Creating Game Art for 3d Engines

by Brad Strong

Format: Mixed media product 332 pages
Published: 21/10/2007

Not in stock

Usually despatched in 3-5 days