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Showing 61-70 of 439 titles

61 Learn iPhone and iPad Cocos2D Game Development: The Leading Framework for Building 2D Graphical and Interactive Applications (Paperback)

by S. Itterheim

Format: Paperback 416 pages
Published: 05/12/2010

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£31.49

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62 Beginning iPhone Games Development (Paperback)

by P. J. Cabera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy, Stuart Marsh, Roderick Smith

Format: Paperback 728 pages
Published: 28/04/2010

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63 Learn BlackBerry Games Development (Paperback)

by C. Hamer, Andrew Davison

Format: Paperback 504 pages
Published: 29/03/2010

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64 Learning Game AI Programming with Lua (Paperback)

by David Young

Format: Paperback 352 pages
Published: 28/11/2014

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65 Beginning C++ Through Game Programming (Paperback)

by Michael Dawson

Format: Paperback 352 pages
Published: 08/07/2014

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£29.99

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66 Game Engine Architecture (Hardback)

by Jason Gregory

Format: Hardback 1052 pages
Published: 11/09/2014

Not available on Waterstones.com


67 Video Game Optimization (Paperback)

by Eric Preisz

Format: Paperback 304 pages
Published: 31/03/2010

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68 XNA 4.0 Game Development by Example: Beginner's Guide (Paperback)

by Kurt Jaegers

Format: Paperback 407 pages
Published: 24/09/2010

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69 Critical Play: Radical Game Design (Paperback)

by Mary Flanagan

Format: Paperback 368 pages
Published: 05/03/2013

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RRP £10.95

£9.86

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70 CryENGINE 3 Game Development: Beginner's Guide (Paperback)

by Sean Tracy, Paul Reindell

Format: Paperback 354 pages
Published: 30/09/2012

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