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Showing 21-30 of 430 titles

21 Unity 4 Character Animation with Macanim (Paperback)

by Jamie Dean

Format: Paperback 260 pages
Published: 23/02/2014

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22 Photoshop for Games: Creating Art for Console, Mobile, and Social Games

by Shawn Nelson

Format: Mixed media product 304 pages
Published: 13/08/2014

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Usually despatched in 3-5 days


23 Designing the User Experience of Game Development Tools (Paperback)

by David Lightbown

Format: Paperback 188 pages
Published: 11/03/2015

103 days until publication


24 Introducing HTML5 Game Development (Paperback)

by Jesse Freeman

Format: Paperback 120 pages
Published: 06/03/2012

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25 Learning Andengine (Paperback)

by Martin Varga

Format: Paperback 286 pages
Published: 12/09/2014

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Usually despatched in 2-3 weeks


26 The Developer's Reference Guide to Microsoft Small Basic (Paperback)

by Philip Conrod, Lou Tylee

Format: Paperback 518 pages
Published: 01/09/2010

Not available on Waterstones.com


27 Beginning Android C++ Game Development (Paperback)

by Bruce Sutherland

Format: Paperback 316 pages
Published: 13/09/2013

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Usually despatched within 24 hours

£26.50

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28 Proceedings, the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Paperback)

by Ian Horswill, Arnav Jhala

Format: Paperback 232 pages
Published: 21/10/2014

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Usually despatched in 2-3 weeks


29 Beginning Game Programming

by Jonathan S. Harbour

Format: Mixed media product 448 pages
Published: 24/07/2009

Not available on Waterstones.com


30 Unity 3 Blueprints: A Practical Guide to Indie Games Development (Paperback)

by Craig Stevenson, Simon Quig

Format: Paperback 216 pages
Published: 20/05/2011

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Usually despatched in 7-10 days