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Showing 1-10 of 60 titles

1 Theory of Fun for Game Design (Paperback)

by Raph Koster

Format: Paperback 304 pages
Published: 10/12/2013

Not available on Waterstones.com


2 Gideros Mobile Game Development (Paperback)

by Arturs Sosins

Format: Paperback 154 pages
Published: 04/11/2013

Not in stock

Usually despatched in 7-10 days


3 Mastering Blender Game Engine (Paperback)

by Mike Pan, Dalai Felinto

Format: Paperback 400 pages
Published: 02/07/2013

Not in stock

Usually despatched in 3-5 days


4 Learn 2D Game Development with C# (Paperback)

by Kelvin Sung, Jebediah Pavleas, Robert Zhu, J Keng-Wei Chang

Format: Paperback 292 pages
Published: 27/12/2013

Not in stock

Usually despatched in 7-10 days



6 Beginning iOS Games Development (Paperback)

by Lucas Jordan

Format: Paperback 400 pages
Published: 02/12/2014

Not in stock

Usually despatched in 7-10 days


7 Learning Physics Modeling with PhysX (Paperback)

by Krishna Kumar

Format: Paperback 104 pages
Published: 25/10/2013

Not in stock

Usually despatched in 7-10 days


8 The Aesthetic of Play (Hardback)

by Brian Upton

Format: Hardback 336 pages
Published: 10/04/2015

69 days until publication


9 Level Up!: The Guide to Great Video Game Design (Paperback)

by Scott Rogers

Format: Paperback 514 pages
Published: 14/09/2010

Not available on Waterstones.com


10 Building IOS Games: Develop and Design (Paperback)

by James Sugrue

Format: Paperback 208 pages
Published: 06/12/2011

Not in stock

Usually despatched within 7 weeks