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Showing 1-10 of 298 titles

1 Game Magic: A Designer's Guide to Magic Systems in Theory and Practice (Paperback)

by Jeff Howard

Format: Paperback 376 pages
Published: 27/05/2014

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2 Learn Unity 2D Game Development (Paperback)

by Alan Thorn

Format: Paperback 316 pages
Published: 06/11/2013

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3 Learning XNA 3.0 (Paperback)

by Aaron Reed

Format: Paperback 510 pages
Published: 05/12/2008

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Usually despatched in 3-5 days


4 3D Game Programming All in One

by Kenneth Finney

Format: Mixed media product 1200 pages
Published: 14/12/2012

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5 Java for Kids - A Computer Programming Tutorial (Paperback)

by Philip Conrod, Lou Tylee

Format: Paperback 446 pages
Published: 28/02/2013

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6 Artificial Intelligence for Games (Hardback)

by Ian Millington, John Funge

Format: Hardback 896 pages
Published: 12/09/2009

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Usually despatched in 1-2 weeks


7 Introduction to Game Development

by Steve Rabin

Format: Mixed media product 980 pages
Published: 02/07/2009

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8 Android Apps for Absolute Beginners (Paperback)

by Wallace Jackson

Format: Paperback 712 pages
Published: 13/08/2014

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9 Learning Windows 8 Game Development (Paperback)

by Michael Quandt

Format: Paperback 244 pages
Published: 05/11/2013

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Usually despatched in 7-10 days


10 iOS for game programmers - Computer Science

by Allen Sherrod

Format: Mixed media product 300 pages
Published: 28/12/2014

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