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1 Programming Game AI by Example (Paperback)

by Mat Buckland

Format: Paperback 495 pages
Published: 01/10/2004

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2 The Art of BioShock Infinite (Hardback)

by Ken Levine, Irrational Games, Nate Wells

Format: Hardback 184 pages
Published: 26/03/2013

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RRP £29.99

£25.49

You save: £4.50


3 Beginning iPhone 3 Development: Exploring the iPhone SDK (Paperback)

by Jeff LaMarche, Dave Mark

Format: Paperback 584 pages
Published: 14/07/2009

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4 The Legend of Zelda Box Set: Prima's Official Game Guide (Hardback)

by Retired Judge of Appeal David Hodgson, Stephen Stratton

Format: Hardback 2128 pages
Published: 26/11/2013

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5 How to Do Just About Anything on a Computer "Microsoft Windows 7": Hundreds of Ways to Get More Out of Your PC (Hardback)

by Reader's Digest

Format: Hardback 384 pages
Published: 26/11/2010

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6 Game Design Workshop: A Playcentric Approach to Creating Innovative Games (Paperback)

by Tracy Fullerton

Format: Paperback 496 pages
Published: 08/04/2008

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RRP £28.99

£26.99

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7 Beginning C++ Through Game Programming (Paperback)

by Michael Dawson

Format: Paperback 352 pages
Published: 17/10/2010

Not available on Waterstones.com


8 Mastering Bitcoin: Unlocking Digital Crypto-Currencies (Paperback)

by Andreas Antonopoulos

Format: Paperback 250 pages
Published: 31/10/2014

99 days until publication


9 Introduction to E-Commerce: With E-Commerce PowerWeb (Paperback)

by Jeffrey Rayport, Bernard Jaworski

Format: Paperback 512 pages
Published: 01/07/2003

Not available on Waterstones.com


10 Game Design Perspectives

by Francois Dominic Laramee

Format: Mixed media product 406 pages
Published: 28/06/2002

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